I Am A: True Neutral GnomeRanger Bard

La vez que cree mi primer (y unico personaje de rol) Yasha.. termine siendo humano, ladron (por que saque muy poco en inteligencia, creo que 2 condenados dados)… y la unica poderosisima arma que pude conseguir fue un cuchillo corto… (ni destreza sufieiente tenia para usar ganzuas!)… tengo que admitir que fue divertido en aquella ocasion y que el Dugeon Master era bastante estricto (saludos Manuel!), pero hubiera preferido poder crear personajes de otras razas (o haber tenido mejor suerte con las estadisticas), en el test sali bastante mejor :) y digamos que sigo insatisfecho :D

I Am A: True Neutral GnomeRanger Bard

True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature’s bounty is preferable to any other ‘civilizing’ method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus’s symbol is an oak leaf.

Find out What D&D Character Are You?, courtesy ofNeppyMan (e-mail)

Detailed Results:

Lawful Good —– X (1)
Neutral Good —- XX (2)
Chaotic Good —- X (1)
Lawful Neutral — X (1)
True Neutral —- XXXXXX (6)
Chaotic Neutral – (0)
Lawful Evil —– (-1)
Neutral Evil —- (-3)
Chaotic Evil —- (-2)

Human —- XXX (3)
Half-Elf – XXX (3)
Elf —— XXXX (4)
Halfling – X (1)
Dwarf —- XX (2)
Half-Orc – (-2)
Gnome —- XXXXXX (6)

Fighter – (0)
Ranger — XXXXXXX (7)
Paladin – (-3)
Cleric — (-1)
Mage —- XXX (3)
Druid — XX (2)
Thief — XX (2)
Bard —- XXXXX (5)
Monk —- (-3)

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